ModAPI Hub Similar to Nexus or the Steam Workshop, the ModAPI Hub is an online game community portal, hosting collections of various mods developed by players, and a tool called ModAPI to install, manage and remove these mods.
Для начала вамнужен оригинальный the forest. Дальше вы заходите на сайт Mod Api [modapi.survivetheforest.net]. Вам нужно будет выбрать игру. ( в нашем случае The Forest ) Потом мы выбираем модификации которые нам нужны, например карта и читать ...
ModAPI Hub Similar to Nexus or the Steam Workshop, the ModAPI Hub is an online game community portal, hosting collections of various mods developed by players, and a tool called ModAPI to install, manage and remove these mods.
The documentation [modapi.survivetheforest.net], describes how you can create your own Mod for "The Forest" and inject it into the game. ModAPI has also a pretty good FAQ [modapi.survivetheforest.net] that you can check out!
In this video, it will teach you how to install ModAPI and all the mods you want in the package installer. Warning, these mods are intended for singleplayer use only, if you use them as cheats in multiplayer, I do not promote the use of multiplayer mods, there are servers that allow you to cheat or mod in or you can mod with your friends, but try not to ruin peoples fun if you use these in ...
SpriteRenderer SprRen = Instance.GetComponent<SpriteRenderer> (); SprRen.sprite = ModAPI.LoadSprite ("tuto object1.png" The one above is the hitbox, I'll talk about how to have a better hitbox later. SprRen.sprite = ModAPI.LoadSprite ("tuto object1.png", 1f); This one is the sprite that will show up in game.
On first start modapi will open the game dll and inject a method to implement further code that was original not part of the program. Mods are stored with the modapi program and loaded on game start into the original code. There is no quality control of the mods, there is no check if they do harm to your save, most mods only work in single player.